![]() ![]() ![]() Unfortunately, I wasn’t able to get a very good impression of the characters beyond their basic introductions, since I only had access to the first two levels, but if it manages to nail the story, The Lamplighters League could be something very special. ![]() There’s just something about playing as a dolled-up femme fatale, sneaking through alleys as I prepared to get the jump on some gun-toting goons that feels very right. The charming art style and 1930’s setting is also a welcome change, as it’s something I haven’t seen in the tactics genre before. While infiltration mode mostly serves as a break between combat sections where you’re healing up and doing recon, there’s some genuinely interesting stuff you can do during these intermissions as well, and it’s definitely satisfying to skip a combat section by setting off a particularly clever series of traps or stealth tactics to give you an edge in later parts of the level. Meanwhile, Ingrid can punch through walls and help take out enemies not-so-silently before combat begins, and Eddie can lockpick doors and use shock mines to lure unsuspecting enemies into traps. Harebrained Schemes, the creators of The Shadowrun Trilogy and BATTLETECH, bring you an all-new world set in an alternate 1930s, where a tyrannical cult called the Banished Court stands on the cusp of world domination. Lateef, who struggles in combat, suddenly becomes the MVP with the best sneaking skills and an ability that lets him knock enemies out silently before battle begins, sometimes avoiding it altogether. During infiltration mode, all characters switch over to a different set of skills than the ones used in combat. ![]()
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